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Difficult terrain
von: Xewarius 16. Jul 2016, 15:56 zum letzten Beitrag 16. Jul 2016, 15:56

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Difficult terrain

Difficult terrain

Beitragvon Xewarius » 16. Jul 2016, 15:49

Hampered Movement: Difficult terrain, obstacles, and poor visibility can hamper movement (see Table: Hampered Movement for details). When movement is hampered, each square moved into usually counts as two squares, effectively reducing the distance that a character can cover in a move.
Zuletzt geändert von Xewarius am 16. Jul 2016, 15:57, insgesamt 1-mal geändert.
Xewarius
 
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Re: Difficult terrain

Beitragvon Xewarius » 16. Jul 2016, 15:56

und schwieriges Gelände erhöht nicht den tumble check:

Move Through Threatened Squares:
In addition, you can move through a threatened square without provoking an attack of opportunity from an enemy by using Acrobatics. When moving in this way, you move at half speed. You can move at full speed by increasing the DC of the check by 10. You cannot use Acrobatics to move past foes if your speed is reduced due to carrying a medium or heavy load or wearing medium or heavy armor. If an ability allows you to move at full speed under such conditions, you can use Acrobatics to move past foes. You can use Acrobatics in this way while prone, but doing so requires a full-round action to move 5 feet, and the DC is increased by 5. If you attempt to move through an enemy’s space and fail the check, you lose the move action and provoke an attack of opportunity.
Xewarius
 
Beiträge: 243
Registriert: 08.2010
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